For Studios

External development isn't an afterthought anymore. It isn't overflow either. It's part of how games get built, from early production through ship.

The harder question is what it actually takes to make that work. Not the partner selection. Not the contract. The system underneath: the structures, the expectations, the internal readiness and the relationships that decide whether collaboration holds or quietly comes apart.

That's where I come in.

How I Work

Every engagement starts with listening. Before anything else, I take time to understand the context, the challenges and what success looks like for your team. That discovery isn't a formality, it's where the real work begins, surfacing what's visible, what isn't and where the friction is actually coming from.

From there, the shape of the work depends on the situation. Some engagements are focused: a specific moment, a transition, a structure to build or rebuild. Others become longer advisory relationships, where ongoing presence matters more than a single deliverable. And when it's relevant, I work on-site, close to the team.

What I bring is a rare view, the strategic and the operational, the central seat and the production floor, earned from years on both sides.

What This Typically Looks Like

Getting this right takes real effort and real intention. My role is to make sure that effort is well directed.